Tag Archives: Humans

Doors Close on Shiro and Human Week

To begin, I’ll apologise for not writing an MVOP Night blogpost yesterday. My evening was spent (in other words, wasted) watching the Machinema Minecraft livestream, featuring Notch, the creator of Minecraft. The less spoken about that boring experience, the better.

Getting back to Guild Wars, on Thursday, Massively Overpowered blasted its way through the last couple of missions of the Factions campaign, aswell as adding a little variety at the start of the livestream with a vanquish of Witman’s Folly.  With Shiro bested, MVOP can now move on to Elona and begin the march towards Abaddon, and the ganked ascension of Kormir. You can watch the livestream here next Thursday.

Can we expect parlor games in the Throne Room, perhaps?

ArenaNet finished up Human Week yesterday with an intriguing post on the three human military forces of Kryta: the Seraph, the Ministry Guard and the Shining Blade. This post builds upon what we learnt about the Seraph and Shining Bade in ‘Ghosts of Ascalon’ and ‘Edge of Destiny’, and includes a little passage of prose that may find its way into either a third book or the plot of Guild Wars 2. The post introduces two new characters, Lieutenant Serentine and Minister Caudecus, affiliated with the Ministry Guard. The previously mentioned backlash against the Queen is hinted at in the exchanges between Serentine and Caudecus, and it’ll be interesting to see how this plot will play out in Guild Wars 2.

The post delves into Krytan law, some of which we saw in ‘Ghosts of Asclalon’ during Dougal’s interrogation. It appears the Ministry Guard prefer to deal with upper class crimes, leaving the Seraph to sweep up foreign and lower class disputes. The ministers, and even the Ministry Guard themselves, also seem to be kicking up a little political unrest, as was touched upon by Queen Jennah in ‘Edge of Destiny’. These elements may play a part in the personal story of human characters in Guild Wars 2, and would be interesting to follow, especially if we could pick a side ourselves.

The Shining Blade seem to have risen from their lowly state in Guild Wars 1, and are now the personal protectors of the Queen. It’s strange that they aren’t widely recognised by the public, even after their involvement in the fall of the White Mantle. I suppose they must have faded away from public interest over the decades, and the Seraph have instead flourished in their place. It’ll be great to see the new uniforms in-game, and compare them to the Robin Hood-esque designs of those in the first Guild Wars.

Is Brave Sir Robin a member?

With human week finished, I think I’ll read up on the new Dervish update preview and give my thoughts in a later blogpost. I already like the idea of “flashing” enemies with new enchantments. Dirty Dervishes, eh?

– CornishRocker


Asuran Scan: Human Week

 

*Scanning GW2 news*

Just this evening (For GMT, that is), ArenaNet has announced this to be a week of Human related Guild Wars 2 news! All signs point towards this new slew of information satisfying the expectations of lore hounds and art devourers alike. Even audio snippets are to be awaited. /yes, /grin.

Straight from the ArenaNet blog, the postings will include –

  • Tuesday – In a blog post full of cool audio clips of the background conversations between human NPCs, writer John Ryan will show how writing and sound design bring the human story to life in Guild Wars 2. This dialogue, overheard by your character in the human areas, really expands and fleshes out the world in a way that simple quest text can’t.
  • Wednesday – Character art team lead Aaron Coberly discusses the current state of human character design in this blog post, which features some great examples of the range of armor and clothing available to human characters in Guild Wars 2.
  • Thursday – We’re updating the human page on GW2.com with new background detail authored by Jeff Grubb, new wallpapers, and a brand-new video tour of the human homeland.
  • Friday – Lore and Continuity Designer Ree Soesbee explores the tension and balance of power between the three main armed factions in Kryta – the Seraph, the Ministry Guard, and the Shining Blade in this intriguing blog post.

I enjoyed the dialogue blogpost by Bobby Stein in August last year, and I was hoping for a follow-up to that sometime this year. We won’t have to wait long, it seems, as we’ll be getting more insight into the background audio and dialogue of Guild Wars 2 tomorrow. Sweet. Maybe we’ll also get some Jeremy Soule samples?

I’m greatly looking forward to the armour and clothing blog, and I bet someone else is, aswell. The art assets of Guild Wars 1 were great, but I’m sure those in the sequel will allow for more freedom and experimentation with armour and clothing. Can’t wait to see what the artists have come up with.

For those interested in lore (myself included), it seems that Thursday and Friday will be focused on the history and environment of Kryta and Divinty’s Reach. New information on the Ministry Guard, the Seraph and the Shining Blade will be published, too. It’ll be interesting to see how the latter two have developed since the War in Kryta.

Definitely looks to be an exciting week.

– CornishRocker